Maybe. That's dangerous ground, though. Cairo seems fairly capricious. I can't tell if she would actually explain it, or give me shit for not understanding. Probably both.
Probably not. Do you think they would be satisfied with ... no, nevermind. They probably shouldn't be allowed to have a miniature catapult either. Anyway, I'll include those security details in the formal proposal.
I can think of at least one, but there aren't many worse options. Chainsaws are unwieldy, difficult to control, and practically as dangerous to the wielder as they are to the victim. I rank them 1/10. They get a point because I guess you can kill someone with them, but it would be a huge pain in the ass.
it depends on which one is funnier. for example, she was too excited to teach me about sexy halloween costumes to give me much shit for not knowing. i think she probably has a lot of opinions about horror movies and therefore would skip over some of the giving you shit.
please don't introduce toy catapults to the orphanage ecosystem, that's terrifying. the last thing naga needs is a siege weapon.
noted. chainsaws bad. on that note, which is the best weapon? an actual physical weapon. i personally feel like a knife is always an efficient bet, but i'm curious about your opinion.
That's a good point... maybe I'll try to catch her in a good mood, if/when I ask. Or at least in a mood where she really wants someone to listen to her opinions.
Don't worry, it was only a passing thought. I won't.
Oh, I don't know. That depends. Knives are pretty good, but you have to be careful about what kind of knife it is; there are a lot of junk blades out there. They can also slip in your hand if you aren't using them right.
Bats are nice. Yes, they can be messy, but they're also relatively lightweight, mostly inconspicuous, and designed to be swung. Honestly just about everything can be used as a bludgeoning tool. Guns are quick and easy, so long as you know how to handle them... but have a risk of hearing loss over time, plus you have to be careful about things like casings, spent cartridges, bullets, etc. Assuming of course there's a competent investigation happening.
< Eb7#9 >
Probably not. Do you think they would be satisfied with ... no, nevermind. They probably shouldn't be allowed to have a miniature catapult either. Anyway, I'll include those security details in the formal proposal.
I can think of at least one, but there aren't many worse options. Chainsaws are unwieldy, difficult to control, and practically as dangerous to the wielder as they are to the victim. I rank them 1/10. They get a point because I guess you can kill someone with them, but it would be a huge pain in the ass.
<harmonia>
please don't introduce toy catapults to the orphanage ecosystem, that's terrifying. the last thing naga needs is a siege weapon.
noted. chainsaws bad. on that note, which is the best weapon? an actual physical weapon. i personally feel like a knife is always an efficient bet, but i'm curious about your opinion.
< Eb7#9 >
Don't worry, it was only a passing thought. I won't.
Oh, I don't know. That depends. Knives are pretty good, but you have to be careful about what kind of knife it is; there are a lot of junk blades out there. They can also slip in your hand if you aren't using them right.
Bats are nice. Yes, they can be messy, but they're also relatively lightweight, mostly inconspicuous, and designed to be swung. Honestly just about everything can be used as a bludgeoning tool. Guns are quick and easy, so long as you know how to handle them... but have a risk of hearing loss over time, plus you have to be careful about things like casings, spent cartridges, bullets, etc. Assuming of course there's a competent investigation happening.