Entry tags:
Aefenglom Application
Player Information
Name: Silvie
Age: 30
Contact: mollymojave [at] gmail [dot] com or
relares
Other Characters: N/A
Character Information
Name: Pannacotta Fugo
Canon: JoJo’s Bizarre Adventures Part V: Vento Aureo & Purple Haze Feedback
Canon Point: Two weeks after the events of Purple Haze Feedback.
Age: 16
History:
▶ Fugo on the JJBA wiki.
▶ A summary of Vento Aureo, the manga arc Fugo shows up in.
▶ A summary of Purple Haze Feedback, a light novel set six months after Vento Aureo that describes the series of events that lead to Fugo rejoining Passione and also elaborates on his history before joining the gang.
Note: Like his many color palettes, depending on the source material, Fugo has Schrödinger’s Childhood. For the sake of clarity, I will be using the manga version of his backstory including the expansion of that story as detailed in Purple Haze Feedback. In that version of events, Fugo was expelled from university for attacking a professor during a meeting about a failed test after the professor belittled Fugo’s relationship with his grandmother (who had passed away the day of the test) and was subsequently recruited by Buccellati from Bologna’s prison.
Personality: Fugo is an actual walking disaster. He is a (formerly former) teenage assassin for Passione, an Italian organized crime family based in Naples that he joined when he was 13. In canon, he is notorious for his hair-trigger temper, difficult to control Stand, and his decision not to stand by his friends and mentor. When Buccellati, the man who took him in when Fugo’s own family cut him off and threw him out on the streets, clearly stated his intent to take down the Boss of Passione, an evil man who used drugs and violence to exploit people and was in the middle of trying to murder his own daughter to protect his identity, Fugo was the only member of his team who spoke out against this decision and chose to stay behind.
For people who have only heard rumors about his violent outbursts and destructive abilities, Fugo’s natural demeanor would come as a surprise. Fugo is a quiet, intelligent, and cautious person who prefers to hang back and observe rather than actively participate in most situations. While he can be belligerent in fights and arguments, Fugo is softspoken and polite in everyday conversation and clearly chooses his words with great care. In Sleeping Slaves, Fugo is shown to act as a liaison between Buccellati and the people of his territory. Whenever the perspective shifts to Fugo, readers are shown that he thinks a great deal and, in comparison to his inner narration, speaks very little.
Fugo has an analytical mind, a keen eye for detail, and an excellent memory. All of these things serve him well when it comes to studying or planning operations-- right up until the point where he can’t turn his own thoughts off. Without a task at hand to keep him occupied, Fugo will obsessively pick part past conversations and decisions he’s made; he worries constantly about a myriad of hypothetical troubles and problems. Needless to say, Fugo is a tightly wound person who spends a lot of time stressed out of his mind. His coping habits fall in the range of bad to non-existent. With nowhere to go, all of this bottled up stress is what leads to Fugo’s explosive displays of temper.
Abbacchio once compared Fugo’s temper and the power of Purple Haze to a summer storm: both appear suddenly, explode violently, and disappear instantly. His temper is dangerous in that it’s difficult to predict what might set it off or what he might do once provoked. When Fugo loses his temper, he will do things like stab a friend in the face with a fork for an incorrect answer to a math problem or beat a teacher senseless for doubting and then mocking his grief. While he almost has a direct reason for being angry, Fugo’s fits of rage are completely out of proportion with the confrontation at hand. When Fugo loses his temper, he doesn’t think about the consequences of his actions or how they might hurt him or others; he just throws himself, often violently, at the problem until it stops being a problem or a third party intervenes. Fugo himself describes this state of mind not as anger; rather, it is a stony, implacable inability to forgive the person in front of him.
Despite these outbursts, Fugo has been described in interviews by Araki as a very measured and “controlled” person. He has spent his entire life with a vice grip on his emotions, first out of a desire to live up to his family’s expectations and please his grandfather; then, after awakening to his Stand, as an attempt to keep Purple Haze in line. To Fugo, it’s simply damage control-- but it’s also a brutal self-fulfilling prophecy. Because he has such a chokehold on himself, his emotions inevitably build up to a point until they explode. Fugo’s temper is what shaped his Stand’s ability and form and he has spent three long years being afraid of it. Since awakening to his power, he has developed the habit of avoiding closed spaces and leaving doors open behind him out of a fear of being trapped in a space where his own power might kill him.
Fugo is so out-of-touch with himself at the beginning of Purple Haze Feedback that, after hearing Buccellati, Narancia, and Abbacchio are dead, he can’t immediately identify that he’s feeling grief--even though the emotion is so powerful that he’s shaking. When people try to provoke his temper, they are met with no response. He spends most of the novel only halfway in the present, listlessly allowing himself to be pulled this way and that while his thoughts are fixed on the past. He thinks very little of himself; he sees himself as a dangerous liability who is inherently disposable, worth keeping around only as long as he’s valuable. When another character bluntly tells Fugo to his face that Bucellati wasted his efforts on him, Fugo doesn’t just have no objections; he thinks to himself that this is a fair assessment of their relationship. Fugo struggles, constantly, with enormous emotions that he can’t seem to get a grip on; he also often finds himself caught between a desire to connect and empathize with others and his own fears of rejection and abandonment.
This sense of low self-worth stems from a childhood where Fugo was, effectively, raised as a tool to promote his family’s social standing. Aside from his grandmother, the only positive attention he received from adults was directly tied to his ability to produce potentially lucrative results. When he was no longer able to produce and instead did something that was actively detrimental to their reputation, his family coldly cut him off; his parents even denied he was their child at all, and used their money and influence to effectively legally erase his existence in connection to them. Despite feeling bitter and resentful to the point of hating them for it, Fugo has rationalized their behavior and blames himself for being abandoned. In the present, he carries a tremendous amount of guilt and regret for not getting on the boat in Venice--despite paradoxically feeling abandoned and betrayed by the people he trusted. These feelings are so powerful that, when he is offered a place in Passione again after eliminating the narcotics squad, he finds himself unable to take a “single step” on his own. The best he can manage is “half of a step” forward to Giorno, who has taken half of a step to meet Fugo where he is. This first half of a step is the first of many Fugo will take in his new life in helping Giorno make his dream of serving and protecting the vulnerable people of Italy a reality.
When it comes down to it, despite all of his troubles, Fugo is someone who cares very deeply about his friends and wants to see them succeed. He was genuinely invested in helping Narancia learn and was excited to see him make progress in his studies. Before Giorno discovers his ability to heal with Gold Experience, Fugo is the one who worries over and tends to Narancia and Mista’s minor injuries. Although he’s serious about his work, he’s got a dry sense of humor and it’s not hard to pull him out of the sidelines to participate in things like impromptu synchronized dances in the middle of a torture session. He’s a weird teenager who’s a big nerd, wears a bunch of strawberry-themed accessories, cuts holes in all of his suits, and has a really terrible haircut that he probably thinks looks cool. His whole life has fallen apart twice in the past three years, but Fugo feels a cautious sense of optimism and a stronger sense of purpose. Fugo feels defined by his mistakes; while he can never make up for them, he can work towards bettering the city of Naples in ways he believes Buccellati would approve of through helping Giorno to achieve his dream.
Abilities & Skills:
Intelligence: Fugo has an IQ of 152 and has been described as “something of a genius” at anything he tries his hand at. While he struggles in creative areas, he’s extremely skilled at planning, budgeting, and strategizing. He’s a voracious learner with a keen memory; if Fugo applies himself, there is very little that he can’t learn.
Pianist: In the six months after splitting from Passione, Fugo supported himself by playing piano in a bar. He’s a classically trained concert pianist who can pick up, memorize, and master new pieces with startling speed, now that he’s properly in practice again.
Gangster: Fugo was initiated into Passione when he was 13 and placed on a low-level team. He has a great deal of experience in petty crimes: pick-pocketing, breaking and entering, stealing cars, selling stolen goods, and the like. Because of his experience and knowledge, it would be an easy matter for Fugo to tap into criminal circles wherever he goes.
Stand Fugo is a Stand user: a person with a supernatural ability that, when he uses it, manifests as a figure that “stands” next to him. The name of Fugo’s Stand is Purple Haze; it is a close-range, semi-independent Stand that is quick and physically strong, but difficult to use and imprecise. Compared to other close-range Stand users, Fugo has poor control over his Stand. Instead of responding to direct orders, Purple Haze appears to act based on Fugo’s emotions.
Purple Haze’s special ability is to create a highly contagious and indiscriminately lethal flesh-eating virus. Once infected (either by inhaling the virus or coming into contact with infected flesh) any organic material, including other Stands, will begin to rot and melt away. Death can come as quickly as thirty seconds. The virus is contained within fragile capsules on Purple Haze’s knuckles that, once cracked open or ejected, release the virus as an airborne contagion. The virus is, thankfully, not without weakness; it is highly vulnerable to any form of light. While bright sunlight is the best way to kill it, even a lamp in a dark room is enough to stop its advance. In pitch darkness, the virus will even devour itself.
Inventory/Companions: When you cut the pockets out of your pants for your stupid hole aesthetic, you don’t get to bring stuff with you to another universe.
Choice: Witch
Reason: Fugo is a character that is all about self-control and restraint, from his temper to his Stands, often to the detriment of his own well being and mental health. Although he would initially struggle with it, my goal for him in-game is a character arc where Fugo becomes less fearful of himself and his abilities.
Sample:
▶ TDM Toplevel
▶ Texting Samples
Name: Silvie
Age: 30
Contact: mollymojave [at] gmail [dot] com or
Other Characters: N/A
Character Information
Name: Pannacotta Fugo
Canon: JoJo’s Bizarre Adventures Part V: Vento Aureo & Purple Haze Feedback
Canon Point: Two weeks after the events of Purple Haze Feedback.
Age: 16
History:
▶ Fugo on the JJBA wiki.
▶ A summary of Vento Aureo, the manga arc Fugo shows up in.
▶ A summary of Purple Haze Feedback, a light novel set six months after Vento Aureo that describes the series of events that lead to Fugo rejoining Passione and also elaborates on his history before joining the gang.
Note: Like his many color palettes, depending on the source material, Fugo has Schrödinger’s Childhood. For the sake of clarity, I will be using the manga version of his backstory including the expansion of that story as detailed in Purple Haze Feedback. In that version of events, Fugo was expelled from university for attacking a professor during a meeting about a failed test after the professor belittled Fugo’s relationship with his grandmother (who had passed away the day of the test) and was subsequently recruited by Buccellati from Bologna’s prison.
Personality: Fugo is an actual walking disaster. He is a (formerly former) teenage assassin for Passione, an Italian organized crime family based in Naples that he joined when he was 13. In canon, he is notorious for his hair-trigger temper, difficult to control Stand, and his decision not to stand by his friends and mentor. When Buccellati, the man who took him in when Fugo’s own family cut him off and threw him out on the streets, clearly stated his intent to take down the Boss of Passione, an evil man who used drugs and violence to exploit people and was in the middle of trying to murder his own daughter to protect his identity, Fugo was the only member of his team who spoke out against this decision and chose to stay behind.
For people who have only heard rumors about his violent outbursts and destructive abilities, Fugo’s natural demeanor would come as a surprise. Fugo is a quiet, intelligent, and cautious person who prefers to hang back and observe rather than actively participate in most situations. While he can be belligerent in fights and arguments, Fugo is softspoken and polite in everyday conversation and clearly chooses his words with great care. In Sleeping Slaves, Fugo is shown to act as a liaison between Buccellati and the people of his territory. Whenever the perspective shifts to Fugo, readers are shown that he thinks a great deal and, in comparison to his inner narration, speaks very little.
Fugo has an analytical mind, a keen eye for detail, and an excellent memory. All of these things serve him well when it comes to studying or planning operations-- right up until the point where he can’t turn his own thoughts off. Without a task at hand to keep him occupied, Fugo will obsessively pick part past conversations and decisions he’s made; he worries constantly about a myriad of hypothetical troubles and problems. Needless to say, Fugo is a tightly wound person who spends a lot of time stressed out of his mind. His coping habits fall in the range of bad to non-existent. With nowhere to go, all of this bottled up stress is what leads to Fugo’s explosive displays of temper.
Abbacchio once compared Fugo’s temper and the power of Purple Haze to a summer storm: both appear suddenly, explode violently, and disappear instantly. His temper is dangerous in that it’s difficult to predict what might set it off or what he might do once provoked. When Fugo loses his temper, he will do things like stab a friend in the face with a fork for an incorrect answer to a math problem or beat a teacher senseless for doubting and then mocking his grief. While he almost has a direct reason for being angry, Fugo’s fits of rage are completely out of proportion with the confrontation at hand. When Fugo loses his temper, he doesn’t think about the consequences of his actions or how they might hurt him or others; he just throws himself, often violently, at the problem until it stops being a problem or a third party intervenes. Fugo himself describes this state of mind not as anger; rather, it is a stony, implacable inability to forgive the person in front of him.
Despite these outbursts, Fugo has been described in interviews by Araki as a very measured and “controlled” person. He has spent his entire life with a vice grip on his emotions, first out of a desire to live up to his family’s expectations and please his grandfather; then, after awakening to his Stand, as an attempt to keep Purple Haze in line. To Fugo, it’s simply damage control-- but it’s also a brutal self-fulfilling prophecy. Because he has such a chokehold on himself, his emotions inevitably build up to a point until they explode. Fugo’s temper is what shaped his Stand’s ability and form and he has spent three long years being afraid of it. Since awakening to his power, he has developed the habit of avoiding closed spaces and leaving doors open behind him out of a fear of being trapped in a space where his own power might kill him.
Fugo is so out-of-touch with himself at the beginning of Purple Haze Feedback that, after hearing Buccellati, Narancia, and Abbacchio are dead, he can’t immediately identify that he’s feeling grief--even though the emotion is so powerful that he’s shaking. When people try to provoke his temper, they are met with no response. He spends most of the novel only halfway in the present, listlessly allowing himself to be pulled this way and that while his thoughts are fixed on the past. He thinks very little of himself; he sees himself as a dangerous liability who is inherently disposable, worth keeping around only as long as he’s valuable. When another character bluntly tells Fugo to his face that Bucellati wasted his efforts on him, Fugo doesn’t just have no objections; he thinks to himself that this is a fair assessment of their relationship. Fugo struggles, constantly, with enormous emotions that he can’t seem to get a grip on; he also often finds himself caught between a desire to connect and empathize with others and his own fears of rejection and abandonment.
This sense of low self-worth stems from a childhood where Fugo was, effectively, raised as a tool to promote his family’s social standing. Aside from his grandmother, the only positive attention he received from adults was directly tied to his ability to produce potentially lucrative results. When he was no longer able to produce and instead did something that was actively detrimental to their reputation, his family coldly cut him off; his parents even denied he was their child at all, and used their money and influence to effectively legally erase his existence in connection to them. Despite feeling bitter and resentful to the point of hating them for it, Fugo has rationalized their behavior and blames himself for being abandoned. In the present, he carries a tremendous amount of guilt and regret for not getting on the boat in Venice--despite paradoxically feeling abandoned and betrayed by the people he trusted. These feelings are so powerful that, when he is offered a place in Passione again after eliminating the narcotics squad, he finds himself unable to take a “single step” on his own. The best he can manage is “half of a step” forward to Giorno, who has taken half of a step to meet Fugo where he is. This first half of a step is the first of many Fugo will take in his new life in helping Giorno make his dream of serving and protecting the vulnerable people of Italy a reality.
When it comes down to it, despite all of his troubles, Fugo is someone who cares very deeply about his friends and wants to see them succeed. He was genuinely invested in helping Narancia learn and was excited to see him make progress in his studies. Before Giorno discovers his ability to heal with Gold Experience, Fugo is the one who worries over and tends to Narancia and Mista’s minor injuries. Although he’s serious about his work, he’s got a dry sense of humor and it’s not hard to pull him out of the sidelines to participate in things like impromptu synchronized dances in the middle of a torture session. He’s a weird teenager who’s a big nerd, wears a bunch of strawberry-themed accessories, cuts holes in all of his suits, and has a really terrible haircut that he probably thinks looks cool. His whole life has fallen apart twice in the past three years, but Fugo feels a cautious sense of optimism and a stronger sense of purpose. Fugo feels defined by his mistakes; while he can never make up for them, he can work towards bettering the city of Naples in ways he believes Buccellati would approve of through helping Giorno to achieve his dream.
Abilities & Skills:
Intelligence: Fugo has an IQ of 152 and has been described as “something of a genius” at anything he tries his hand at. While he struggles in creative areas, he’s extremely skilled at planning, budgeting, and strategizing. He’s a voracious learner with a keen memory; if Fugo applies himself, there is very little that he can’t learn.
Pianist: In the six months after splitting from Passione, Fugo supported himself by playing piano in a bar. He’s a classically trained concert pianist who can pick up, memorize, and master new pieces with startling speed, now that he’s properly in practice again.
Gangster: Fugo was initiated into Passione when he was 13 and placed on a low-level team. He has a great deal of experience in petty crimes: pick-pocketing, breaking and entering, stealing cars, selling stolen goods, and the like. Because of his experience and knowledge, it would be an easy matter for Fugo to tap into criminal circles wherever he goes.
Stand Fugo is a Stand user: a person with a supernatural ability that, when he uses it, manifests as a figure that “stands” next to him. The name of Fugo’s Stand is Purple Haze; it is a close-range, semi-independent Stand that is quick and physically strong, but difficult to use and imprecise. Compared to other close-range Stand users, Fugo has poor control over his Stand. Instead of responding to direct orders, Purple Haze appears to act based on Fugo’s emotions.
Purple Haze’s special ability is to create a highly contagious and indiscriminately lethal flesh-eating virus. Once infected (either by inhaling the virus or coming into contact with infected flesh) any organic material, including other Stands, will begin to rot and melt away. Death can come as quickly as thirty seconds. The virus is contained within fragile capsules on Purple Haze’s knuckles that, once cracked open or ejected, release the virus as an airborne contagion. The virus is, thankfully, not without weakness; it is highly vulnerable to any form of light. While bright sunlight is the best way to kill it, even a lamp in a dark room is enough to stop its advance. In pitch darkness, the virus will even devour itself.
Inventory/Companions: When you cut the pockets out of your pants for your stupid hole aesthetic, you don’t get to bring stuff with you to another universe.
Choice: Witch
Reason: Fugo is a character that is all about self-control and restraint, from his temper to his Stands, often to the detriment of his own well being and mental health. Although he would initially struggle with it, my goal for him in-game is a character arc where Fugo becomes less fearful of himself and his abilities.
Sample:
▶ TDM Toplevel
▶ Texting Samples
